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From Sketch to In-Game
How We Make Games, LOVE & MAGIC: SPELLFYRE Megan Schwarz 10/9/25 How We Make Games, LOVE & MAGIC: SPELLFYRE Megan Schwarz 10/9/25

From Sketch to In-Game

Behind every character you meet and location you explore in LOVE & MAGIC: SPELLFYRE lies an involved artistic process to make the world come to life. In this post, we’ll walk you through our art pipeline from initial art request to animation.

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Candle Craft 9: Tactics & Strategy
Candle Craft, How We Make Games Megan Schwarz 9/25/25 Candle Craft, How We Make Games Megan Schwarz 9/25/25

Candle Craft 9: Tactics & Strategy

Read the ninth installment of CANDLE CRAFT: 10 QUICK ADJUSTMENTS to improve your writing process and storytelling: Tactics & Strategy.

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The Magic of Feeling
LOVE & MAGIC: SPELLFYRE, How We Make Games Megan Schwarz 9/18/25 LOVE & MAGIC: SPELLFYRE, How We Make Games Megan Schwarz 9/18/25

The Magic of Feeling

In LOVE & MAGIC: SPELLFYRE, magic is fueled by emotions. There are six major emotions, each associated with its own set of magical spells. These are known as Affinities.

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Candle Craft 8: Writing Good Choices
Candle Craft, How We Make Games Megan Schwarz 8/21/25 Candle Craft, How We Make Games Megan Schwarz 8/21/25

Candle Craft 8: Writing Good Choices

Read the eighth installment of CANDLE CRAFT: 10 QUICK ADJUSTMENTS to improve your writing process and storytelling: Writing Good Choices

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Here There Be Monsters
LOVE & MAGIC: SPELLFYRE, How We Make Games Megan Schwarz 8/8/25 LOVE & MAGIC: SPELLFYRE, How We Make Games Megan Schwarz 8/8/25

Here There Be Monsters

The world of LOVE & MAGIC: SPELLFYRE is full of threats, but none are more dangerous or terrifying than Shades, magical embodiments of emotion that stalk the Wilderlands. At Elderwood University, you'll be trained to fight them and restore the Wilderlands to safety. Read more about these monsters and how we designed them.

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Candle Craft 7: The Spider Test
Candle Craft, How We Make Games Megan Schwarz 6/26/25 Candle Craft, How We Make Games Megan Schwarz 6/26/25

Candle Craft 7: The Spider Test

Read the seventh installment of CANDLE CRAFT: 10 QUICK ADJUSTMENTS to improve your writing process and storytelling: The Spider Test

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Evolution of a Scene
How We Make Games, LOVE & MAGIC: SPELLFYRE Megan Schwarz 6/19/25 How We Make Games, LOVE & MAGIC: SPELLFYRE Megan Schwarz 6/19/25

Evolution of a Scene

Here’s an inside look at how one of our early scenes has changed over time!

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Candle Craft 6: Matriarch, Patriarch, Scholar, and Fool
Candle Craft, How We Make Games Megan Schwarz 5/28/25 Candle Craft, How We Make Games Megan Schwarz 5/28/25

Candle Craft 6: Matriarch, Patriarch, Scholar, and Fool

Read the sixth installment of CANDLE CRAFT: 10 QUICK ADJUSTMENTS to improve your writing process and storytelling: Matriarch, Patriarch, Scholar, Fool.

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Making Good Choices
How We Make Games, Candle Craft Megan Schwarz 5/2/25 How We Make Games, Candle Craft Megan Schwarz 5/2/25

Making Good Choices

Want to learn how to craft effective choices for interactive fiction? Read our latest blog from Andrew Shvarts, Head of Design.

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Candle Craft 5: The Story Mind
Candle Craft, How We Make Games Megan Schwarz 4/8/25 Candle Craft, How We Make Games Megan Schwarz 4/8/25

Candle Craft 5: The Story Mind

Read the fifth installment of CANDLE CRAFT: 10 QUICK ADJUSTMENTS to improve your writing process and storytelling: The Story Mind.

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Heartthrobs and Heartaches: GDC Summary
How We Make Games, Project Spellstruck Megan Schwarz 3/27/25 How We Make Games, Project Spellstruck Megan Schwarz 3/27/25

Heartthrobs and Heartaches: GDC Summary

On March 18, Andrew and Megan spoke at the Game Narrative Summit at GDC 2025, presenting a talk where they shared some insights on crafting memorable love interests for interactive romance games using examples of love interests they’ve written. In this blog post, we wanted to share a few of the talk’s highlights!

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Candle Craft: Writing Tics
Candle Craft, How We Make Games Megan Schwarz 3/6/25 Candle Craft, How We Make Games Megan Schwarz 3/6/25

Candle Craft: Writing Tics

In this special edition of Candle Craft, Andrew and Megan talk about how to identify and edit out writing tics!

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Candle Craft 4: Undermine & Underline
Candle Craft, How We Make Games Megan Schwarz 1/24/25 Candle Craft, How We Make Games Megan Schwarz 1/24/25

Candle Craft 4: Undermine & Underline

Read the fourth installment of CANDLE CRAFT: 10 QUICK ADJUSTMENTS to improve your writing process and storytelling: Undermine & Underline.

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First Day At Elderwood University
How We Make Games, Project Spellstruck Megan Schwarz 1/16/25 How We Make Games, Project Spellstruck Megan Schwarz 1/16/25

First Day At Elderwood University

A scene excerpt from your first day at Elderwood University.

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Project Spellstruck: How to Cast
Project Spellstruck, How We Make Games Megan Schwarz 1/7/25 Project Spellstruck, How We Make Games Megan Schwarz 1/7/25

Project Spellstruck: How to Cast

Learn more about how to cast magic in Project Spellstruck!

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Project Spellstruck: A Guide to Magic
Project Spellstruck, How We Make Games Megan Schwarz 12/26/24 Project Spellstruck, How We Make Games Megan Schwarz 12/26/24

Project Spellstruck: A Guide to Magic

A high-level overview of the magic system for Project Spellstruck and how we developed it.

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Candle Craft 3: Two-Beat Structures
Candle Craft, How We Make Games Royal McGraw 12/19/24 Candle Craft, How We Make Games Royal McGraw 12/19/24

Candle Craft 3: Two-Beat Structures

Read the third installment of CANDLE CRAFT: 10 QUICK ADJUSTMENTS to improve your writing process and storytelling: 2-Beat Structures

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Early Game Development
Project Spellstruck, How We Make Games Megan Schwarz 11/26/24 Project Spellstruck, How We Make Games Megan Schwarz 11/26/24

Early Game Development

A behind-the-scenes look at early game development for Project Spellstruck!

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Player Question: The Process of Making Games
How We Make Games, Player Question, Project Spellstruck Megan Schwarz 11/21/24 How We Make Games, Player Question, Project Spellstruck Megan Schwarz 11/21/24

Player Question: The Process of Making Games

We answer a player question about the process of making games, starting with what software we use for different parts of Project Spellstruck.

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Candle Craft 2: Two-Beat Stories
Candle Craft, How We Make Games Megan Schwarz 11/7/24 Candle Craft, How We Make Games Megan Schwarz 11/7/24

Candle Craft 2: Two-Beat Stories

The second installment of CANDLE CRAFT: 10 QUICK ADJUSTMENTS to improve your writing process and storytelling.

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CANDLELIGHT GAMES

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Love & Magic™ & Candlelight Games™ are registered trademarks of Candlelight Games Inc.
All site contents © Candlelight Games. All rights reserved.

Narrative-driven games, female protagonists, emotional storytelling, inclusive gaming, women gamers, character development, romantic adventures, fantasy worlds, empowering stories, strong heroines, drama games, visual novels, mystery games, female empowerment, adventure games, story-rich games, casual gaming, relationship games, women in gaming

-driven games, female protagonists, emotional storytelling, inclusive gaming, women gamers, character development, romantic adventures, fantasy worlds, empowering stories, strong heroines, drama games, visual novels, mystery games, female empowerment, adventure games, story-rich games, casual gaming, relationship games, women in gaming

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Contact

info@candlelight.games