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Candle Craft 3: Two-Beat Structures
Candle Craft, How We Make Games Royal McGraw 12/19/24 Candle Craft, How We Make Games Royal McGraw 12/19/24

Candle Craft 3: Two-Beat Structures

Read the third installment of CANDLE CRAFT: 10 QUICK ADJUSTMENTS to improve your writing process and storytelling: 2-Beat Structures

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Early Game Development
Project Spellstruck, How We Make Games Megan Schwarz 11/26/24 Project Spellstruck, How We Make Games Megan Schwarz 11/26/24

Early Game Development

A behind-the-scenes look at early game development for Project Spellstruck!

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Player Question: The Process of Making Games
How We Make Games, Player Question, Project Spellstruck Megan Schwarz 11/21/24 How We Make Games, Player Question, Project Spellstruck Megan Schwarz 11/21/24

Player Question: The Process of Making Games

We answer a player question about the process of making games, starting with what software we use for different parts of Project Spellstruck.

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Candle Craft 2: Two-Beat Stories
Candle Craft, How We Make Games Megan Schwarz 11/7/24 Candle Craft, How We Make Games Megan Schwarz 11/7/24

Candle Craft 2: Two-Beat Stories

The second installment of CANDLE CRAFT: 10 QUICK ADJUSTMENTS to improve your writing process and storytelling.

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Welcome to Candle Craft
Candle Craft, How We Make Games Megan Schwarz 10/10/24 Candle Craft, How We Make Games Megan Schwarz 10/10/24

Welcome to Candle Craft

Welcome to Candle Craft! This is the first installment of a multi-part series that will provide you with 10 Quick Adjustments that you can make to your own writing process to improve your storytelling.

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Behind the Scenes: Picking a Game Concept
How We Make Games Megan Schwarz 9/12/24 How We Make Games Megan Schwarz 9/12/24

Behind the Scenes: Picking a Game Concept

Take a peek behind the scenes at how we picked our first game concept from our Head of Narrative, Megan!

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Philosophy of Narrative Design
How We Make Games Megan Schwarz 8/30/24 How We Make Games Megan Schwarz 8/30/24

Philosophy of Narrative Design

Our Head of Design Andrew discusses why narrative design is so important here at Candlelight Games!

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Narrative-driven games, female protagonists, emotional storytelling, inclusive gaming, women gamers, character development, romantic adventures, fantasy worlds, empowering stories, strong heroines, drama games, visual novels, mystery games, female empowerment, adventure games, story-rich games, casual gaming, relationship games, women in gaming

-driven games, female protagonists, emotional storytelling, inclusive gaming, women gamers, character development, romantic adventures, fantasy worlds, empowering stories, strong heroines, drama games, visual novels, mystery games, female empowerment, adventure games, story-rich games, casual gaming, relationship games, women in gaming